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GameVerse Cyber Club
1.
GameVerse Cyber ClubBusiness Plan Summary
2.
Executive Summary• - High-end cyber club targeting gamers aged
12–35
• - 25 gaming PCs, 5 console stations, small café
• - Located in high-traffic downtown area
3.
Services Offered• - PC and Console Gaming
• - Tournaments and VIP Rooms
• - Snack Café and Merchandise Sales
4.
Market and Opportunity• - Gaming market: $200B+
• - E-sports growing 35% YoY
• - Local competitors outdated
5.
Startup Costs• - Equipment: $95,000
• - Initial Rent, Marketing, Licenses: $18,000
• - Total: $113,000
6.
Monthly Operating Costs• - Rent: $3,000
• - Salaries: $12,000
• - Utilities, Marketing, Supplies: $3,500
• - Total: $18,500
7.
Revenue and Profit• - Monthly Revenue: $24,000
• - Monthly Profit: $5,500
• - Break-even: ~21 months
8.
3-Year Financial Projection• Year 1 Profit: $66,000
• Year 2 Profit: $96,000
• Year 3 Profit: $124,000
9.
Thank You• Questions?
• Contact: info@gameverse.com
business