Mechanics-L1
Kinematics
Length
1. Units
Kinematics
Position-vector of a point M:
Position-vector of a point M:
Where is Wally ?
Norm of a vector:
Norm of a vector:
Norm of a vector:
Norm of a vector:
Norm of a vector:
2.c) Vectorial manipulations
2.c) Vectorial manipulations
2.c) Vectorial manipulations
2.d) Velocity
2.d) Velocity
2.d) Velocity
2.d) Velocity
2.d) Velocity
Instantaneous velocity:
2.d) Velocity
2.e) Acceleration
2.e) Acceleration Coordinate systems and motions
2.e) Acceleration
Coordinate systems and motions
Kinematics
3.a) Polar basis Coordinate systems and motions
Velocity and acceleration in polar coordinates
3.b) velocity-acceleration in polar basis
3.b) velocity-acceleration in polar basis
3.b) velocity-acceleration in polar basis
3.b) velocity-acceleration in polar basis
Velocity and acceleration in cylindric coordinates
Coordinate systems and motions
Kinematics
4.a) Ellipse
Kinematics
Velocity and acceleration in Spherical coordinates
5) Spherical coordinates : examples
4.34M
Category: physicsphysics

Institut de Physique et Ingénierie

1. Mechanics-L1

Institut de Physique et Ingénierie

2. Kinematics

•Coordinate systems and motions
1)Units
2)Position-velocity-acceleration-cartesian coordinates
3)Polar and Cylindric coordinates
4)Introduction to Ellipse -Examples
5)Spherical coordinates
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3. Length

1. Units
Length
Time
Coordinate systems and motions
Historical definition
1 meter: 1/10000 of the quarter
of Earth’s meridian
1 seconde: Fraction 1/86400 of
a day (Earth ‘s revolution on its
axis) 1 day =24*60*60=86400 s
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4. 1. Units

Coordinate systems and motions
Modern definition with the speed of light:
c= 299 792 458 m/s
1 meter: distance that travels light during 1/c
seconds =3.34… ns
1 second: duration of 9 192 631 770 periods of the
radiation corresponding to the transition between
the two hyperfine levels of the ground state of
the cesium 133 atom”
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5. Kinematics

•Coordinate systems and motions
1)Units
2)Position-velocity-acceleration-cartesian
coordinates
3)Polar and Cylindric coordinates
4)Introduction to Ellipse -Examples
5)Spherical coordinates
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6.

2.a) Position
Position-vector
Coordinate systems and motions
of a point M:
1 dimensions
An origin: O
A direction : axis Ox
A unit vector:
whose norm is 1: A
component :
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7. Position-vector of a point M:

2.a) Position
Position-vector
Coordinate systems and motions
of a point M:
2 dimensions
An origin: O
Two directions : axis Ox and Oy
Two unit vectors:
and
whose
norms are 1
and
Two components:
Orthonormal basis
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8. Position-vector of a point M:

2.a) Position
Coordinate systems and motions
Position-vector of a point M:
3 dimensions
An origin: O
Three directions : axis Ox, Oy and Oz
Three unit vectors :
and
,
Three components:
and
,
Orthonormal basis
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9. Where is Wally ?

Interlude
Coordinate systems and motions
Where is Wally ?
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10.

Interlude
Coordinate systems and motions
Where is Wally ?
y
yw
Here !!
(xw ;yw)
O
XW
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x

11.

Interlude
Coordinate systems and motions
Where is Wally ?
But
also
here !!
(xw1 ; yw1)
O1
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12. Norm of a vector:

2.b) Norm
Coordinate systems and motions
Norm of a vector:
A(4,5)
O(0,0)
B(6,-2)
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13. Norm of a vector:

2.b) Norm
Coordinate systems and motions
Norm of a vector:
A(4,5)
Coordinates
O(0,0)
B(6,-2)
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14.

2.b) Norm
Coordinate systems and motions
Norm of a vector:
Pythagoras
A(4,5)
Coordinates
Norm (scalar quantity)
O(0,0)
B(6,-2)
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15. Norm of a vector:

2.b) Norm
Coordinate systems and motions
Norm of a vector:
A(4,5)
O(0,0)
B(6,-2)
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16. Norm of a vector:

2.b) Norm
Coordinate systems and motions
Norm of a vector:
A(4,5)
O(0,0)
B(6,-2)
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17. Norm of a vector:

2.b) Norm
Coordinate systems and motions
Norm of a vector:
A(4,5)
O(0,0)
B(6,-2)
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18. 2.c) Vectorial manipulations

Coordinate systems and motions
Norm of a vector 3 dimensions:
Scalar (number)
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19. 2.c) Vectorial manipulations

Coordinate systems and motions
Norm of a vector 3 dimensions:
Scalar (number)
Scalar product:
Scalar
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20. 2.c) Vectorial manipulations

Coordinate systems and motions
Norm of a vector 3 dimensions:
Scalar (number)
Scalar product:
Scalar
Vectorial cross product:
Vector
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21. 2.d) Velocity

Coordinate systems and motions
…..when going from A to B
Average velocity:
Velocity = Distance
Time
(m/s)
• Average velocity
over path AB
B
A
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22. 2.d) Velocity

Coordinate systems and motions
…..when going from A to B
Average velocity:
Velocity = Distance
Time
Tram
(m/s)
Car Foot
• Average velocity over path AB
B
A
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23. 2.d) Velocity

Coordinate systems and motions
…..when going from A to B
Average velocity:
Velocity = Distance
Time
Tram
(m/s)
Car Foot
• Average velocity over path AB
B
1.7 km ≠ 3.1 km ≠ 1.4 km
A
8 min ≠ 14 min ≠ 19 min
12.75 km/h
12.4 km/h
5.01 km/h
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24. 2.d) Velocity

Coordinate systems and motions
Average velocity
and real velocity …
B
Distance
(km)
B
B
AB =
1.7
k
m
Tram Stop 2
Tram Stop 1
A
∆t=8 min
tA
Velocity
(km/h)
tB
Time
35 km/h
20 km/h
12.75
10 km/h
tA
Tram Stop 1
Tram Stop 2
tB
Time
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A

25. 2.d) Velocity

Coordinate systems and motions
Instantaneous velocity:
…..when going from M(t) to M(t+dt)
Time-derivative of
position-vector
B
A
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26. Instantaneous velocity:

2.d) Velocity
Coordinate systems and motions
Instantaneous velocity: when going from M(t) to M(t+dt)
Time-derivative of
position-vector
B
B
A
A
The instantaneous velocity
Vector is tangent to the
trajectory at point M(t)
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27. 2.d) Velocity

Coordinate systems and motions
Projection onto Oxyz basis
Newton
1643-1727
Leibniz
1646-1716
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28.

2.e) Acceleration
Coordinate systems and motions
Acceleration = Velocity (m/s2)
Time
Average acceleration over path AB
Importance of vectors: example
uniform rotation with
constant.
A
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B

29. 2.e) Acceleration

Coordinate systems and motions
Importance of vectors: example
uniform rotation with
constant.
Acceleration = Velocity (m/s2)
Time
Average acceleration over path AB
A
Instantaneous acceleration at point M
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B

30. 2.e) Acceleration Coordinate systems and motions

Usain Bolt: world record 100 m 9 ’58 Berlin 16/08/2009
AB=100 m
∆t=9.58 s
vB=11.95 m/s
<v>=10.44 m/s
<a>=1.25 m/s2
B
<v> average velocity
A
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31. 2.e) Acceleration

Coordinate systems and motions
Acceleration in cartesian coordinates
Projection onto Oxyz basis
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32. Coordinate systems and motions

Summary with simple example
distance
position
velocity
Time
Time
integration
Time
derivation
velocity
acceleration
Time
Time
integration
Time
derivation
Acceleration
(if constant)
Time
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33. Kinematics

Coordinate systems and motions
1)Units
2)Position-velocity-acceleration-cartesian coordinates
3)Polar and Cylindric coordinates
4)Introduction to Ellipse -Examples
5)Spherical coordinates
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34. 3.a) Polar basis Coordinate systems and motions

Polar basis and time-derivation of unit vectors
!!!
angular velocity
radial, orthoradial
orthonormal direct basis
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35. Velocity and acceleration in polar coordinates

3.b) velocity-acceleration in polar basis
!!!
Coordinate systems and motions
Velocity and acceleration in polar coordinates
Position
Velocity
Acceleration
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36. 3.b) velocity-acceleration in polar basis

Coordinate systems and motions
Example: Karousel
y
1) We have r constant :
a) angular acceleration:
and
x
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37. 3.b) velocity-acceleration in polar basis

Coordinate systems and motions
Example: Karousel
y
1) We have r constant :
a) angular acceleration:
and
x
b) permanent regime
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38. 3.b) velocity-acceleration in polar basis

Coordinate systems and motions
Example: Karousel
y
and
1) We have r constant :
a) angular acceleration:
x
b) permanent regime
2) If r not constant ( motion) along
a) accelerated radial motion
y
x
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39. 3.b) velocity-acceleration in polar basis

Coordinate systems and motions
Example: Karousel
y
1) We have r constant :
a) angular acceleration:
and
x
b) permanent regime
2) If r not constant ( motion along
)
a) accelerated radial motion
y
b) uniform radial motion
y
x
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x

40. Velocity and acceleration in cylindric coordinates

3.c) cylindric coordinates
Coordinate systems and motions
Velocity and acceleration in cylindric coordinates
!!!
symmetry about
Oz axis
Position
Polar position
Cartesian z-position
Velocity
Polar velocity
Acceleration
Cartesian z-velocity
Polar acceleration
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Cartesian z-acceleration

41. Coordinate systems and motions

3.c) cylindric coordinates
Coordinate systems and motions
Example: Karousel
Motion in eletric and magnetic field
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42. Kinematics

•Coordinate systems and motions
1)Units
2)Position-velocity-acceleration-cartesian coordinates
3)Polar and Cylindric coordinates
4)Introduction to Ellipse -Examples
5)Spherical coordinates
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43.

4.a) Ellipse
Coordinate systems and motions
Hello Ellipse
M
semi-minor
axis b
Focus F(0,c)
Focus F’(0,-c)
c
eccentricity e
semi-major axis a
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44. 4.a) Ellipse

Coordinate systems and motions
Where can we find ellipses ?
Planet orbits in the solar system
In gardens…..
….and in the metro
Propagation of ellipticaly polarized light
How many ellipses ?
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45. Kinematics

Coordinate systems and motions
1)Units
2)Position-velocity-acceleration-cartesian coordinates
3)Polar and Cylindric coordinates
4)Introduction to Ellipse -Examples
5)Spherical coordinates
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46.

5) Spherical coordinates
Coordinate systems and motions
Spherical basis
radial, orthoradial, azimutal
Position-vector and link with cartesian basis
contribution of new angle
Try at home !
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47. Velocity and acceleration in Spherical coordinates

5) Spherical coordinates
Coordinate systems and motions
Velocity and acceleration
in Spherical coordinates
Velocity
Acceleration
Try at home !
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48. 5) Spherical coordinates : examples

Coordinate systems and motions
Why spherical coordinates ?
Schrödinger equation
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