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Modelling-Shading-Simulation-in-Animation
1.
Modelling,Shading,
Simulation in
Animation
This presentation explores the intricate interplay between modelling,
shading, and simulation in animation, highlighting the techniques that
bring virtual worlds to life.
SS
по Senya Senechka
2.
The content of thepresentation
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Fundamentals of 3D
Animation
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Realistic Texturing
and Shading
Understanding the basics of
Creating convincing surfaces
modelling, rigging, and
and materials for objects in
animation principles.
the virtual world.
Lighting and
Simulation
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Optimisation and
Future Trends
Using lighting to enhance
Techniques for optimizing
realism and simulating
animation assets and a look
natural phenomena for
at emerging trends in the
dynamic visuals.
industry.
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The Fundamentals of 3D AnimationModelling
Rigging
Animation
Creating the 3D shapes and forms that
Creating a skeletal structure that
Bringing the models to life by defining
make up the objects in an animation.
allows for controlled movement and
movement, expressions, and
deformation.
interactions.
are used to create polygons, curves,
This involves defining joints, bones,
Keyframing and motion capture are
and surfaces.
and controls for animation.
common techniques used in
Tools like Maya, Blender, and 3ds Max
animation.
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Understanding the 3D Modelling ProcessConcept Design
Detailing and Refinement
Sketching initial ideas and refining them into
Adding finer details, sculpting, and adjusting
a detailed design.
the model's geometry.
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3D Modelling
UV Mapping
Creating the base shape of the model using
Applying textures to the model's surface,
various tools and techniques.
allowing for realistic details and colour
variations.
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Techniques for RealisticTexturing and Shading
Diffuse Texture
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Provides the base colour and surface properties of the
object.
Normal Map
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Enhances surface detail without adding extra polygons.
Specular Map
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Controls the reflection of light from the surface, affecting
glossiness.
Bump Map
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Creates subtle surface irregularities, adding depth and
realism.
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The Importance of Lighting in AnimationLighting
Effect
Directional Light
Simulates the sun, casting strong shadows and creating
depth.
Point Light
A focused light source, creating soft shadows and
highlights.
Ambient Light
Provides a general illumination, filling in shadows and
creating atmosphere.
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Simulating NaturalPhenomena: Physicsbased Animation
Wind Simulation
Creating realistic wind effects that move objects, generate waves, and
create dynamic atmosphere.
Fluid Simulation
Simulating the behavior of liquids, including water, lava, and smoke, for
dynamic visuals.
Fire and Smoke Simulation
Generating realistic fire and smoke effects, adding dramatic visual
elements to animations.
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Procedural Animation:Generating Realistic
Motion
Particle Systems
Creating effects like rain, snow,
Hair and Fur
Simulation
explosions, and dust using
Generating realistic hair and fur
simulated particles.
that moves and reacts to the
environment.
Cloth Simulation
Simulating the drape, movement, and interaction of cloth materials
for realistic garments.
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Optimising Animation Assets for Real-timeRendering
Polygon Reduction
Texture Optimisation
Lowering the number of polygons in a model to reduce the
Reducing the file size of textures without compromising visual
computational load.
quality.
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Emerging Trends andFuture Directions in
Animation Technology
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Artificial Intelligence
(AI)
AI is being used to automate
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Virtual Reality (VR)
and Augmented
Reality (AR)
tasks like animation and
VR and AR technologies are
character creation,
expanding the possibilities
enhancing efficiency and
for immersive and
creativity.
interactive animation
experiences.
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Real-time Rendering
Advancements in real-time rendering allow for more complex and
visually stunning animations in real-time.