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проект

1.

Creating a 3D character model
for computer games in Blender
Author: Dudareva Elizaveta, first-year student
of Tyumen State University, directions: history:
digital history, teaching history

2.

Introduction:
The first impression of a game is formed when we see its graphics and
character designs, which is why this point is so important in game
development.
The purpose of the work:
to create your own 3D model, which can be used in game development.

3.

Stages of creating a 3D character model:
1. Search for references + sketch
References are images or objects
that a designer or artist chooses
when preparing a project and that
they refer to during work.

4.

2. Concept creation
From the resulting sketches, the artist
chooses what he likes best; He either
takes one of the sketches in its entirety or
combines elements from all of them into
one.

5.

3. Creating a 3D model
1. Defining Basic Shapes in
Blender.
2. Sculpting
3. Color

6.

[Imagination of 3d model]

7.

Conclusion
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