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Submission pitch template
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Submission Pitch Template© 2022, Private & Confidential | Humble |
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PrefaceHello!
From all of us at Humble Games, we want to thank you for
taking the time to complete this template. It will help our various
departments in publishing understand the potential of your
game and see how it fits with our lineup here!
And
maybe
yours!
© 2022, Private & Confidential | Humble |
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Title SlideNotes
Insert your game title up top.
Add title art/logo or concept art here.
Insert a one line description /elevator pitch
of your game at bottom.
(Example on next page)
© 2022, Private & Confidential | Humble |
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Title Slide ExampleA FLIGHT ACTION GAME THAT LETS YOU TAKE THE
SEAT OF ADVANCED FIGHTER JETS AND BECOME A
TRUE ACE
© 2022, Private & Confidential | Humble |
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Overview of VisualsIDEAL: in-game art image or GIF.
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OR Mock up of in-game art ideally for different parts of the game (overworld, level, map, etc).
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OR references points to unique art inspiration MIXED with A, B, C example games.
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Explain how/if you are innovating in terms of visuals/VFX.
If you are far enough along to show any UX/UI designs that you think are really awesome,
please add a slide to showcase those too!
(Example on next page)
© 2022, Private & Confidential | Humble |
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Visuals Example (Temtem)Notes
● Vibrant colorful 3D,
fantasy/anime style
● HUD-less world-map
traversal
● And more great
details for you to list!
© 2022, Private & Confidential | Humble |
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Overview of Mechanics● Please include an awesome in-game art image, GIF, or another
concept art that illustrates your unique mechanics, if you have art.
● List core genre(s) and niche(s)/gap(s) you are trying to fill.
● Please include a few bullet points to really distill unique mechanics
and features, ideally include a comparable game and how yours
differs.
● Please include one sentence of basic actions/verbs for the player
(jump, shoot, dodge, etc).
● Please include one sentence of challenges for the player (enemies to
kill, dungeons to conquer, hearts to win, sheep to raise, puzzles to
solve etc.)
● Feel free to make 1-2 extra slides for gameplay, if needed.
© 2022, Private & Confidential | Humble |
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Mechanics Example (Temtem)● Online co-op
adventure with turnbased PVP and PVE
battle system
● Learn your allies!
Enhance attacks with
a synergy boost
● And more!
© 2022, Private & Confidential | Humble |
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Mechanics Example (Carto)Notes
● Unique world-shifting
puzzle mechanic
● Chill out and explore
peaceful-yetmysterious lands
across a 5-7 hour
story
● And more!
© 2022, Private & Confidential | Humble |
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Overview of Progression● How are levels or events strung together?
● How does the player evolve in-game?
● How does the story/game move forward?
● What defines the game arcs/main chapters?
● Try to include photo or GIF, if progression is visual.
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Progression Example (Temtem)Notes
● Evolve your temtem
how you want!
● Increase its stats and
even earn new
techniques from
evolving!
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Overview of Story● Please include an awesome in-game art image, GIF, or another
concept art that illustrates your unique story/vision, and how you plan
to convey this in-game.
○ Please include a few bullet points to describe the story and
method of storytelling. Really think about what is unique,
ideally include a comparable (Think for example in A Hat in Time,
the story is told through in-engine, voice-acted cut scenes
scripted alongside the game, or in Crying Suns the choices you
make heavily impact the story and game paths).
○ Please include why people will care about your story and
characters and how you will achieve this connection with players
● Optional: if you plan on hiring someone with experience writing
captivating stories, please share this.
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Overview of Sound/Audio● If you have sound samples and a musician selected please let us know
here.
○ Explain how/if you are innovating in terms of audio/SFX.
○ Explain if you have a vision for this, ideal partners, or are
undecided right now (all fine!).
○ Let us know what your licensing agreement is for the soundtrack
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New Player Experience● Describe your plan to onboard and teach the player.
● Describe difficulty level(s) and any adaptations you are willing to make
for the player’s skill level.
● Describe any features/plans/ideas that will help open up your game to
players new to the genre and to more mainstream players.
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Game Scope and Modes● How long do you envision a standard campaign being to complete?
● How long would 100% completion take?
● What encourages beating/playing the game more than one time?
● What are the main modes of play?
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Community Engagement● Please share what you think about your game, its characters, its
modes of play and other features will help build a community of fans
and keep them engaged.
● If applicable, please share total wishlists you have, newsletter and key
other metrics related to your game or community.
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Team● Please share who your key team members are and each person's
experience and skills:
○ Include noteable devs’ experience on other games or digital
content (list the game, units sold/downloads if free game, and
what they did for that game).
○ Provide a count of how many artists, programmers, producers,
etc.
○ It’s okay if you don’t have your full team hired. Please tell us what
gaps you have and/or who you want to hire.
● Please provide your full name and email address here so we may
contact you.
● Please provide your team’s or project’s website if it has additional
information or media.
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Build and Video● If you have a build, please share a 1-2 minute video of the most
interesting gameplay elements (no fancy trailer needed and URL
external link is fine).
● Please tell us about your prototype status:
○ If you are seeking prototype/startup funding, please describe
what your prototype* will showcase. What will the loop(s) be?
○ If you have a prototype*, please make sure it is for Windows and
either an EXE or 6 keys. PLEASE make sure the build does not
expire within a month of sharing
*The ideal prototype is representative of the core unique mechanic of the game: we don't require heavy cut scenes nor highly polished tutorials (placeholder pop-ups are fine!) We want
you to show us your degree of polish to implement the core but enjoyable actions for the player. As time permits, some easily explained or taught unique gameplay and playerprogression and/or ability-progression layered on top. THINK: Less is more, especially when that "less" is highly polished and unique (so, 10-15 minutes is fine)!
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Market Fit● Please indicate 3-4 comparable titles, games that seem as close to
yours in scope and/or genre
● Please estimate a price point or range you feel appropriate for your
game (we can help, if you don’t know).
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The more we know, the better!● Please provide the total cost of PC production and the total funding you need from us, if different.
● Please indicate if you have experience doing console ports. Otherwise, we are happy to help with those!
● Please indicate the engine you use.
● If you’ve already prepared a production spreadsheet, include it. Otherwise, a rough estimation of contractors or employees
you intend to hire, their skillset (artist, programmer, etc), and their duration of work would be great!
● Please estimate when you will finish the PC version of your game.
● Please confirm your game will be able to be localized (don’t hard code text strings, please!).
● Please confirm you have worldwide and all platform licensing rights for your game. If not, indicate any partnerships or deals
you’ve made already.
● If you have any special requests for the partnership, please let us know here as well!
Please upload this completed template to your cloud storage and ---> share it here <<---© 2022, Private & Confidential | Humble | 20
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Thank You!We look forward to getting to know you and your game!
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