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Character Types and Archetypes in Literature
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Characters7 types
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7 types of Characters1.
Protagonist /prə(ʊ)ˈtaɡənɪst/
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Antagonist /anˈtaɡənɪst/
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Deuteragonist /ˌdjuːtəˈraɡənɪst/
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Tertiary Characters /ˈtəːʃ(ə)ri/
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Romantic Interest
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Confidant
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Foil
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ProtagonistThe main character of the story, the character who
drives the action
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AntagonistA character in a story who is presented as the main enemy
and/or rival of the protagonist.
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Deuteragonistthe person second in importance to the protagonist
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Tertiary Charactersthe person second in importance to the protagonist
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Romantic Interesta character whose role in a story is that of a lover — or potential
lover — to another character, especially the protagonist.
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ConfidantA character in a story whom a protagonist confides in and
trusts.
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Listener
Guide
Represents reactions of the audience
Best friend \ mentor \ love interest
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FoilA character who contrasts with another character, typically,
with the protagonist
Purpose: to highlight certain qualities of the protagonist’s
personality or character, but in the opposite way.
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12 Archetypes of Charactersby Carl Jung
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The Innocent
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The Hero
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The Orphan \ Everyman
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The Caregiver
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The Explorer
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The Rebel \ Outlaw
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The Lover
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The Creator
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THE CAREGIVER“LOVE YOUR NEIGHBOR AS YOURSELF.”
Core Desire: Protect people from harm.
Goal: To help others.
Fear: Selfishness, ingratitude.
Strategy: Do things for others.
Trap: Martyrdom of self, entrapment of others.
Gift: Compassion, generosity.
16.
THE RULER“POWER ISN’T EVERYTHING. IT’S THE ONLY THING.”
Core Desire: Control.
Goal: Create a prosperous, successful family,
company, or community.
Fear: Chaos, being overthrown.
Strategy: Exert leadership.
Trap: Being bossy, authoritarian.
Gift: Responsibility, leadership.
17.
THE CREATOR“IF IT CAN BE IMAGINED, IT CAN BE CREATED.”
Core Desire: Create something of enduring
value.
Goal: Give form to a vision.
Fear: Having a mediocre vision or execution.
Strategy: Develop artistic control and skill.
Trap: Perfectionism, miscreation.
Gift: Creativity and imagination.
18.
THE INNOCENT“FREE TO BE YOU AND ME.”
Core Desire: To experience paradise.
Goal: To be happy.
Fear: Doing something wrong or bad that will
provoke punishment.
Strategy: Do things right.
Gift: Faith and optimism.
19.
THE SAGE“THE TRUTH WILL SET YOU FREE.”
Core Desire: The discovery of truth.
Goal: Use intelligence to understand the
world.
Fear: Being duped, misled; ignorance.
Strategy: Seek information and
knowledge; become self-reflective, grasp
thinking processes.
Trap: Can study issues forever and never
act.
Gift: Wisdom, intelligence.
20.
THE EXPLORER“DON’T FENCE ME IN.”
Core Desire: Freedom to find out who
you are through exploring the world.
Goal: A more authentic, fulfilling life.
Fear: Getting trapped, conforming.
Strategy: Seek out/experience new
things, escape entrapment and
boredom.
Trap: Aimless wandering, becoming a
misfit.
Gift: Autonomy, ambition, be true to own
soul.
21.
THE OUTLAW“RULES ARE MEANT TO BE BROKEN.”
Core Desire: Revenge or revolution.
Fear: Being powerless, trivialized,
inconsequential.
Strategy: Disrupt, destroy, or shock.
Trap: To go over to the dark side,
criminality.
Gift: Outrageousness, radical freedom.
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THE MAGICIAN“IT CAN HAPPEN.”
Core Desire: Knowledge of the
fundamental laws of how the world or
universe works.
Goal: Make dreams come true
Fear: Unanticipated negative
consequences.
Strategy: Develop vision and live it.
Trap: Becoming manipulative.
Gift: Finding win-win outcome.
23.
THE HERO“WHERE THERE’S A WILL, THERE’S A WAY.”
Core Desire: Prove one’s worth through
courageous and difficult action.
Goal: Exert Mastery in a way that
improves the world
Fear: Weakness, vulnerability
Strategy: Become as strong, competent,
and powerful as you are capable of
being.
Trap: Arrogance, developing a need for
there always to be an enemy.
Gift: Competence and courage.
24.
THE LOVER“I ONLY HAVE EYES FOR YOU.”
Core Desire: Attain love, sensual pleasure.
Goal: A relationship with people, work,
experiences, and surroundings they love
Fear: Being alone, unwanted, unloved.
Strategy: Become more attractivephysically, emotionally, and in every other
way.
Trap: Desperate to attract/please others,
loss of identity.
Gift: Passion, gratitude, appreciation,
commitment.
25.
THE JESTER“IF I CAN’T DANCE, I DON’T WANT TO BE PART OF YOUR
REVOLUTION.”
Core Desire: To live in moment with full
enjoyment
Goal: To have a great time and lighten up
world
Fear: Boredom or being boring..
Strategy: Play, make jokes, be funny
Trap: Frittering away one’s life.
Gift: Joy
26.
THE ORPHAN \ EVERYMAN“ALL MEN AND WOMEN ARE CREATED EQUAL.”
Core Desire: Connection with others.
Goal: To belong, fit in.
Fear: Standing out, seeming to put on
airs, and being exiled or rejected as a
result.
Strategy: Develop ordinary solid virtues,
the common touch, blend in.
Trap: Give up self in exchange for only a
superficial connection.
Gift: Realism, empathy, lack of pretense
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It was the lastslide
literature