Aim and Objectives
Relevance of the Topic
Problem of Traditional Development
What Is No-Code?
Digital Democratization
No-Code in Game Development
How No-Code Platforms Work
Webflow Example
Advantages of No-Code
Benefits for Game Developers
Limitations of No-Code
Challenges
Future of No-Code
Conclusion
Glossary
14.43M

Талибова_К_Т_Презентация_защита_проекта_2026

1.

Институт экономики, математики и информационных технологий
Факультет информационных технологий и анализа данных
Кафедра системного анализа и информатики
2023
Федеральное государственное бюджетное образовательное учреждение высшего образования
«РОССИЙСКАЯ АКАДЕМИЯ НАРОДНОГО ХОЗЯЙСТВА
И ГОСУДАРСТВЕННОЙ СЛУЖБЫ при ПРЕЗИДЕНТЕ РОССИЙСКОЙ ФЕДЕРАЦИИ»
Реферат
на тему:
The No-Code Revolution: Building Websites and Games Without Writing a
Single Line
РАНХиГС
Направление подготовки: 09.03.03 Прикладная информатика
Направленность (профиль) образовательной программы:
«Веб-разработка»
(заочная форма обучения)
Выполнила: Талибова Камилла Талибовна
Преподаватель: Будник Екатерина Александровна
Москва
Москва
2026

2. Aim and Objectives

2
Aim and Objectives
Aim - To analyze the no-code revolution in
modern digital development.
Objectives:
• To define the concept of no-code
• To explain how no-code platforms work
• To identify advantages and limitations
• To analyze future trends
2025

3. Relevance of the Topic

3
Relevance of the Topic
No-code technologies are rapidly developing.
They are widely used in web development and gaming.
Fast and accessible digital solutions are in high demand.
2025

4. Problem of Traditional Development

4
Problem of Traditional Development
Software development requires coding
skills.
Learning programming takes time and
resources.
Many people are excluded from digital
creation.
2025

5. What Is No-Code?

5
What Is No-Code?
No-code is a development approach without programming.
Users work with visual tools and ready components.
Applications are built using settings and logic blocks
2025

6. Digital Democratization

6
Digital Democratization
More people can create
digital products.
Technology becomes
more inclusive.
2025

7. No-Code in Game Development

7
No-Code in Game Development
No-code platforms are used in
gaming.
Visual scripting replaces
traditional code.
Indie developers create games
independently.
2025

8. How No-Code Platforms Work

8
How No-Code Platforms Work
Users interact with visual elements.
Platforms generate code automatically.
Complex logic works in the background.
2025

9. Webflow Example

9
Webflow Example
Webflow is a no-code website builder.
Users design websites visually.
HTML, CSS, and JavaScript are
generated automatically.
2025

10. Advantages of No-Code

10
Advantages of No-Code
No-code platforms offer
2025

11. Benefits for Game Developers

11
Benefits for Game Developers
No-code reduces technical complexity.
Small teams can create full games.
Developers focus on design and gameplay.
2025

12. Limitations of No-Code

12
Limitations of No-Code
Customization is limited
2025
Complex features are difficult to
implement.
Not all projects are suitable
for no-code.

13. Challenges

13
Challenges
Performance issues may occur.
Applications depend on platforms.
Scaling and integration can be difficult.
2025

14. Future of No-Code

14
Future of No-Code
No-code platforms continue to evolve
AI improves automation
Hybrid development becomes common
2025

15. Conclusion

15
Conclusion
No-code changes digital development.
It increases accessibility and speed.
No-code complements traditional programming.
2025

16. Glossary

16
Glossary
No-code — a development approach that allows creating digital products without
writing programming code.
Low-code — a development method that requires minimal coding combined with visual
tools.
Software development — the process of creating websites, applications, and digital
systems.
Visual development — building software using graphical interfaces instead of code.
Drag-and-drop — a method of moving elements visually to build structure and logic.
Platform — an online system that provides tools for creating digital products.
User interface (UI) — the visual part of a digital product that users interact with.
User experience (UX) — how easy and comfortable a product is for users.
Component — a ready-made element such as a button, form, or block.
Workflow — a sequence of automated actions inside an application.
Logic block — a visual element that defines behavior and rules.
Visual scripting — creating logic using blocks instead of written code.
Game development — the process of creating video games.
Indie developer — an independent game creator or small studio.
Automation — using technology to perform tasks automatically.
Artificial intelligence (AI) — technology that simulates human intelligence.
Rapid prototyping — quickly creating a working model of a product.
Time-to-market — the time required to release a product.
Cost efficiency — reducing expenses during development.
Digital democratization — making technology accessible to more people.
Accessibility — the ease of use for people with different skill levels.
Customization — the ability to modify a product to specific needs.
Scalability — the ability of a system to grow and handle more users.
Performance — how fast and efficiently an application works. Integration — connecting
different systems or services.
2025
Platform dependency — reliance on a specific platform to operate.
Vendor lock-in — inability to easily move a product to another platform.
Web development — the process of creating websites.
Responsive design — design that adapts to different screen sizes.
Webflow — a no-code platform for website development.
GameMaker — a no-code game development platform.
HTML — a language used to structure web pages.
CSS — a language used to style web pages.
JavaScript — a language used to add interactivity to websites.
Code generation — automatic creation of programming code.
Hybrid development — combining no-code tools with traditional
coding.
Digital product — a software-based product such as a website or
game.
Interface builder — a tool for visual design of applications.
Development speed — how fast a product is created.
Technical background — knowledge of programming and
technologies.
Entry barrier — difficulty of starting development.
Creative freedom — ability to focus on ideas and design.
Game mechanics — rules and systems inside a game.
Event-driven system — logic based on user actions and events.
Digital solution — a technology-based answer to a problem.
Innovation — creation of new ideas or technologies.
Web application — an application accessed through a browser.
Digital creation — the process of creating digital content.
Automation tools — technologies that reduce manual work.
Future trends — expected directions of technological development.

17.

Институт экономики, математики и информационных технологий
Факультет информационных технологий и анализа данных
Кафедра системного анализа и информатики
2023
Федеральное государственное бюджетное образовательное учреждение высшего образования
«РОССИЙСКАЯ АКАДЕМИЯ НАРОДНОГО ХОЗЯЙСТВА
И ГОСУДАРСТВЕННОЙ СЛУЖБЫ при ПРЕЗИДЕНТЕ РОССИЙСКОЙ ФЕДЕРАЦИИ»
ИТОГОВЫЙ ПРОЕКТ
на тему:
The No-Code Revolution: Building Websites and Games Without Writing a
Single Line
РАНХиГС
Направление подготовки: 09.04.03 Прикладная информатика
Направленность (профиль) образовательной программы:
«Разработка компьютерных игр (гейм-дизайн)»
(очная форма обучения)
Выполнила: Талибова Камилла Талибовна
Преподаватель: Будник Екатерина Александровна
Москва
Москва
2026
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