3.59M

Process Lasso Deep Dive

1.

Process Lasso
Process Lasso Deep Dive
Alchemy IT Professional

2.

About this talk
Learn about Process Lasso and how to get performance
advantage with that tool.
Analysis:
Process Lasso structure
Performance Analysis
You’ll leave knowing how to:
Optimize Process Lasso based on your needs
How to create dedicated profiles for different jobs
Experimenting further with Process Lasso

3.

Introduction (1/2)
Process Lasso is Windows process automation and optimization software.
It's structured a service (ProcessGovernor.exe) that enforces rules and
algorithms configured by the GUI.
(ProcessLasso.exe). It's developed in C++ and is a well-tuned and mature
code base.

4.

Introduction (2/2)
What are the installation requirements for Process Lasso?
• Workstation: Windows 7, 8, 10, 11.
• Server: Windows 2008r2, 2016, 2019, 2022.

5.

Components of Process Lasso
Process Lasso consists
of a core engine and a
user interface. The two
are separated so that
users can completely
close the user interface
while keeping Process
Lasso active, managing
processes.

6.

Some features..
Process , IO & Memory Priorities
CPU Affinities
CPU Sets
HT & SMT Enable or Disable for specific process
Timer Resolution
Pro Balance Algorithm
Bitsum Highest Performance Power Plan

7.

Free vs Pro Version
According Jeremy Collake – The Founder
“It will work fine. In a worst case, unavailable
features will simply be ignored. And,
presently, the Pro features actually don't
stop working once configured. The block is
instead in creating new rules/settings. I can't
guarantee that will always be the behavior
though.”

8.

Process Lasso Interface
Processes
Graph
Environment
Logs

9.

Pro Balance
Algorithm

10.

What is Pro Balance?
Pro Balance (Process Balance) is
the name of our proprietary
algorithm that dynamically
adjusts the priority of running
processes in an effort to keep
your system responsive during
high loads.
Process Lasso’s ProBalance
intelligently lowers the priority
class of background processes
when they may be interfering
with system responsiveness.

11.

Rules
The Rules column in the process
list provides a shorthand
notation of rules set for each
process.

12.

demo
Process Lasso UI

13.

Performance
Tests
Latency
Averages of 5 samples(15 sec each) for each game

14.

Fortnite
Latency

15.

Fortnite (dxgkrnl.sys) – Captures with WPR– (Lowest better)
Exlusive Duration μς (avg)
Inclusive Duration μς (avg)
Duration Fragmented μς (avg)
10,506
10,561
Low Prior other processes + Foreground Boost + No Pro Balance + Ult Perf Plan
10,364
10,492 (Lowest)
10,548 (Lowest)
10,343 (Lowest)
Timer res + Foreground Boost + No Pro Balance + Ult Perf Plan
11,312
11,390
Foreground Boost + No Pro Balance + Ult Perf Plan
10,952
11,177
11,267
No Pro Balance + Windows Ultimate Performance Power Plan
10,955
11,243
11,308
BitsumPlan + Process Lasso
11,017
11,085
11,156
Ult Perf Plan + Process Lasso
10,847
11,202
11,264
No Process Lasso
11,023
9,8
10
10,2
10,4
10,6
10,8
11
11,2
11,4
11,6

16.

Fortnite (ntoskrnl.sys) – Captures with WPR– (Lowest better)
Exlusive Duration μς (avg)
Inclusive Duration μς (avg)
Duration Fragmented μς (avg)
4,653
4,691
Low Prior other processes + Foreground Boost + No Pro Balance + Ult Perf Plan
4,627
4,652
4,696
Timer res + Foreground Boost + No Pro Balance + Ult Perf Plan
4,623
4,705
4,753
Foreground Boost + No Pro Balance + Ult Perf Plan
4,678
4,606 (Lowest)
4,656 (Lowest)
No Pro Balance + Windows Ultimate Performance Power Plan
4,570 (Lowest)
4,656
4,703
BitsumPlan + Process Lasso
4,628
4,707
4,749
Ult Perf Plan + Process Lasso
4,672
4,653
4,702
No Process Lasso
4,609
4,45
4,5
4,55
4,6
4,65
4,7
4,75
4,8

17.

Fortnite – Latency Conclusion (dxgkrnl.sys, ntoskrnl.sys)
3
3
3
2,5
2
1,5
1
0,5
0
Timer res + Foreground Boost + No
Pro Balance + Ult Perf Plan
(dxgkrnl.sys)
No Pro Balance + Windows Ultimate
Performance Power Plan
(ntoskrnl.sys)
Performance Points (Highest better)

18.

CS2
Latency

19.

CS2 (dxgkrnl.sys) – Captures with WPR– (Lowest better)
Exlusive Duration μς (avg)
Inclusive Duration μς (avg)
Duration Fragmented μς (avg)
6,321 (Lowest)
6,358 (Lowest)
6,219 (Lowest)
HT OFF + Process Lasso + Bitsum Power Plan + Real Time Prior + I/O High + No Pro Balance + Foreground boost
+ Timer Res + Low Priority All Other Processes + Remove CPU 0 (For game only)
HT OFF + Process Lasso + Bitsum Power Plan+ Real Time Prior+ I/O High + No Pro Balance + Foreground boost
+ Timer Res + Low Priority All Other Processes
7,397
7,438
7,272
HT OFF + Process Lasso + Bitsum Power Plan + Real Time Prior + I/O High + No Pro Balance + Foreground boost
+ Timer Res
7,4
7,564
6,946
HT OFF + Process Lasso + Bitsum Power Plan + Real Time Prior + I/O High + No Pro Balance + Foreground boost
7,162
7,197
7,074
HT OFF+ Process Lasso + Bitsum Power Plan + Real Time Prior+ I/O High + No Pro Balance
7,185
7,228
7,075
HT OFF + Process Lasso + Bitsum Power Plan + Real Time Prior + I/O High
7,233
7,277
7,117
HT OFF + Process Lasso + Bitsum Power Plan + Real Time Prior
7,430
7,471
7,315
HT OFF + Process Lasso + Bitsum Power Plan (Performance mode enable from process lasso by default)
7,336
7,372
7,227
7,692
7,729
7,577
HT OFF + Process Lasso + Ultimate Perf Power Plan (Performance mode enable from process lasso by default)
HT OFF + Process Lasso
7,461
7,631
6,997
No Process Lasso
7,547
7,590
7,430
0,000
1,000
2,000
3,000
4,000
5,000
6,000
7,000
8,000
9,000

20.

CS2 (ntoskrnl.sys) – Captures with WPR– (Lowest better)
Exlusive Duration μς (avg)
Inclusive Duration μς (avg)
Duration Fragmented μς (avg)
6,234 (Lowest)
6,252 (Lowest)
6,215 (Lowest)
HT OFF + Process Lasso + Bitsum Power Plan + Real Time Prior + I/O High + No Pro Balance + Foreground boost +
Timer Res + Low Priority All Other Processes + Remove CPU 0 (For game only)
6,865
6,910
6,821
HT OFF + Process Lasso + Bitsum Power Plan+ Real Time Prior+ I/O High + No Pro Balance + Foreground boost +
Timer Res + Low Priority All Other Processes
7,415
7,442
7,382
HT OFF + Process Lasso + Bitsum Power Plan + Real Time Prior + I/O High + No Pro Balance + Foreground boost
+ Timer Res
6,892
6,929
6,854
HT OFF + Process Lasso + Bitsum Power Plan + Real Time Prior + I/O High + No Pro Balance + Foreground boost
6,640
6,683
6,591
HT OFF+ Process Lasso + Bitsum Power Plan + Real Time Prior+ I/O High + No Pro Balance
7,245
7,270
7,222
HT OFF + Process Lasso + Bitsum Power Plan + Real Time Prior + I/O High
6,642
6,685
6,611
HT OFF + Process Lasso + Bitsum Power Plan + Real Time Prior
6,744
6,785
6,699
HT OFF + Process Lasso + Bitsum Power Plan (Performance mode enable from process lasso by default)
7,208
7,231
7,180
HT OFF + Process Lasso + Ultimate Perf Power Plan (Performance mode enable from process lasso by default)
6,825
6,874
6,786
HT OFF + Process Lasso
7,111
7,178
7,049
No Process Lasso
5,6
5,8
6
6,2
6,4
6,6
6,8
7
7,2
7,4
7,6

21.

CS2 – Latency Conclusion (dxgkrnl.sys, ntoskrnl.sys)
3
3
3
2,5
2
1,5
1
0,5
0
HT OFF + Process Lasso + Bitsum
Power Plan + Real Time Prior + I/O
High + No Pro Balance + Foreground
boost + Timer Res + Low Priority All
Other Processes + Remove CPU 0
(For game only) (dxgkrnl.sys)
HT OFF + Process Lasso + Bitsum
Power Plan + Real Time Prior + I/O
High + No Pro Balance + Foreground
boost + Timer Res + Low Priority All
Other Processes + Remove CPU 0
(For game only) (ntoskrnl.sys)
Performance Points (Highest better)

22.

Valorant
Latency

23.

Valorant (dxgkrnl.sys) – Captures with WPR– (Lowest better)
Exlusive Duration μς (avg)
Inclusive Duration μς (avg)
Duration Fragmented μς (avg)
Process Lasso + Bitsum Power Plan + Real Time Priority + No Pro Balance + Foreground + Timer res + Low Priorities
of other Processes + Remove CPU 0(Game only)
12,031
Process Lasso + Bitsum Power Plan + Real Time Priority + No Pro Balance + Foreground + Timer res + Low Priorities
of other Processes
11,687
11,833
11,239
Process Lasso + Bitsum Power Plan + Real Time Priority + No Pro Balance + Foreground + Timer res
11,623
11,778
11,157
Process Lasso + Bitsum Power Plan + Real Time Priority + No Pro Balance + Foreground
12,307
12,407
11,251
11,496
11,575
11,467
11,536
11,275
Process Lasso + Bitsum Power Plan + Real Time Priority + No Pro Balance
11,77
11,848
11,548
Process Lasso + Bitsum Power Plan + Real Time Priority + I/O High
11,438
11,519
11,203
Process Lasso + Bitsum Power Plan + Real Time Priority
Bitsum Power Plan + Process lasso
11,211
11,441
11,520
11,034 (Lowest)
11,094 (Lowest)
10,868 (Lowest)
Ult Perf Power Plan + Process Lasso
HT OFF + Process Lasso
11,981
12,516
12,685
11,35
11,279
11,074
No Process Lasso
9,5
10
10,5
11
11,5
12
12,5
13

24.

Valorant (ntoskrnl.sys) – Captures with WPR– (Lowest better)
Exlusive Duration μς (avg)
Inclusive Duration μς (avg)
Duration Fragmented μς (avg)
4,395
4,440
4,371
Process Lasso + Bitsum Power Plan + Real Time Priority + No Pro Balance + Foreground + Timer res + Low Priorities
of other Processes + Remove CPU 0(Game only)
4,471
4,515
4,446
Process Lasso + Bitsum Power Plan + Real Time Priority + No Pro Balance + Foreground + Timer res + Low Priorities
of other Processes
4,619
4,670
4,588
Process Lasso + Bitsum Power Plan + Real Time Priority + No Pro Balance + Foreground + Timer res
4,450
4,492
4,415
Process Lasso + Bitsum Power Plan + Real Time Priority + No Pro Balance + Foreground
4,474
4,524
4,444
Process Lasso + Bitsum Power Plan + Real Time Priority + No Pro Balance
Process Lasso + Bitsum Power Plan + Real Time Priority + I/O High
4,511
4,547
4,488
Process Lasso + Bitsum Power Plan + Real Time Priority
4,481
4,535
4,452
Bitsum Power Plan + Process lasso
4,484
4,531
4,456
4,396
4,449
4,366
Ult Perf Power Plan + Process Lasso
4,657
4,714
4,615
HT OFF + Process Lasso
4,142 (Lowest)
4,102 (Lowest)
4,077 (Lowest)
No Process Lasso
3,6
3,8
4
4,2
4,4
4,6
4,8

25.

Valorant – Latency Conclusion (dxgkrnl.sys, ntoskrnl.sys)
3
3
3
2,5
2
1,5
1
0,5
0
Ult Perf Power Plan + Process Lasso
(dxgkrnl.sys)
No Process Lasso (ntoskrnl.sys)
Performance Points (Highest better)

26.

Performance
Tests
FPS
Averages of 10 samples(60sec each) for each game

27.

Fortnite
FPS

28.

Fortnite– Captures With CapFrameX (Highest Better)
Avg FPS
297,5
297,1 (Highest)
297
296,5
296,2
296
296,1
295,7
295,5
295,5
295
295
294,6
294,5
294
293,5
293
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso +No
Process Lasso
Process Lasso
Process Lasso +Low
Pro Balance +
+Foreground Boost +Timer res + Bitsum Priority to other
Bitsum Power
+ Bitsum Power
Power Plan(Perf processes + Bitsum
Plan(Perf mode
Plan(Perf mode
mode always on)
Power Plan(Perf
always on)
always on)
mode always on)

29.

Fortnite–Captures With CapFrameX (Highest Better)
1% Lows
161
160,6 (Highest)
159,8
160
158,9
159
158,7
158
158
157,4
157
156,4
156
155
154
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso +No
Process Lasso
Process Lasso
Process Lasso +Low
Pro Balance +
+Foreground Boost +Timer res + Bitsum Priority to other
Bitsum Power
+ Bitsum Power
Power Plan(Perf processes + Bitsum
Plan(Perf mode
Plan(Perf mode
mode always on)
Power Plan(Perf
always on)
always on)
mode always on)

30.

Fortnite–Captures With CapFrameX (Highest Better)
0.1% Lows
97
96
95,8 (Highest)
95
94,1
94
93,4
92,9
93
92,5
92
91,5
90,9
91
90
89
88
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso +No
Process Lasso
Process Lasso
Process Lasso +Low
Pro Balance +
+Foreground Boost +Timer res + Bitsum Priority to other
Bitsum Power
+ Bitsum Power
Power Plan(Perf processes + Bitsum
Plan(Perf mode
Plan(Perf mode
mode always on)
Power Plan(Perf
always on)
always on)
mode always on)

31.

Fortnite–Captures With CapFrameX (Lowest Better)
Adaptive STDEV
19,6
19,5
19,4
19,4
19,3
19,2
19,2
19
19
19
18,8 (Lowest)
18,8
18,6
18,4
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso +No
Process Lasso
Process Lasso
Process Lasso +Low
Pro Balance +
+Foreground Boost +Timer res + Bitsum Priority to other
Bitsum Power
+ Bitsum Power
Power Plan(Perf processes + Bitsum
Plan(Perf mode
Plan(Perf mode
mode always on)
Power Plan(Perf
always on)
always on)
mode always on)

32.

Fortnite–Captures With CapFrameX (Lowest Better)
App Latency (ms)
5,8
5,6
5,6
5,4
5,3
5,3
5,3
5,3
5,3
5,2
5
4,8 (Lowest)
4,8
4,6
4,4
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso +No
Process Lasso
Process Lasso
Process Lasso +Low
Pro Balance +
+Foreground Boost +Timer res + Bitsum Priority to other
Bitsum Power
+ Bitsum Power
Power Plan(Perf processes + Bitsum
Plan(Perf mode
Plan(Perf mode
mode always on)
Power Plan(Perf
always on)
always on)
mode always on)

33.

Fortnite–Captures With CapFrameX (Highest Better)
Smooth %
99,92
99,9
99,9
99,9
99,9
99,9
99,9
99,9
99,88
99,86
99,84
99,82
99,8
99,8
99,78
99,76
99,74
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso +No
Process Lasso
Process Lasso
Process Lasso +Low
Pro Balance +
+Foreground Boost +Timer res + Bitsum Priority to other
Bitsum Power
+ Bitsum Power
Power Plan(Perf
processes + Bitsum
Plan(Perf mode
Plan(Perf mode
mode always on)
Power Plan(Perf
always on)
always on)
mode always on)

34.

Fortnite–Captures With CapFrameX (Lowest Better)
Frametimes (ms) MAX
9,8
9,7
9,6
9,6
9,5
9,5
9,5
9,4
9,2
9,2
9
9 (Lowest)
8,8
8,6
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso +No
Process Lasso
Process Lasso
Process Lasso +Low
Pro Balance +
+Foreground Boost +Timer res + Bitsum Priority to other
Bitsum Power
+ Bitsum Power
Power Plan(Perf processes + Bitsum
Plan(Perf mode
Plan(Perf mode
mode always on)
Power Plan(Perf
always on)
always on)
mode always on)

35.

Fortnite–Captures With CapFrameX (Lowest Better)
Frametimes (ms) MIN
4,5
4,2
4,2
4,2
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
4,2
4,2
4,2
4,2
4
3,5
3
2,5
2
1,5
1
0,5
0
Process Lasso +No
Process Lasso
Process Lasso
Process Lasso +Low
Pro Balance +
+Foreground Boost +Timer res + Bitsum Priority to other
Bitsum Power
+ Bitsum Power
Power Plan(Perf processes + Bitsum
Plan(Perf mode
Plan(Perf mode
mode always on)
Power Plan(Perf
always on)
always on)
mode always on)

36.

Fortnite–Captures With CapFrameX (Highest Better)
Variances < 2ms (%)
99,65
99,64 (Highest)
99,64
99,63
99,63
99,63
99,62
99,62
99,62
99,61
99,6
99,6
99,59
99,59
99,58
99,57
99,56
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso +No
Process Lasso
Process Lasso
Process Lasso +Low
Pro Balance +
+Foreground Boost +Timer res + Bitsum Priority to other
Bitsum Power
+ Bitsum Power
Power Plan(Perf
processes + Bitsum
Plan(Perf mode
Plan(Perf mode
mode always on)
Power Plan(Perf
always on)
always on)
mode always on)

37.

Fortnite–Captures With CapFrameX (Highest Better)
Variances < 4ms (%)
0,315
0,31
0,31
0,31
0,31
0,305
0,3
0,3
0,3
0,295
0,29
0,29
0,285
0,28
0,28
0,275
0,27
0,265
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso +No
Process Lasso
Process Lasso
Process Lasso +Low
Pro Balance +
+Foreground Boost +Timer res + Bitsum Priority to other
Bitsum Power
+ Bitsum Power
Power Plan(Perf
processes + Bitsum
Plan(Perf mode
Plan(Perf mode
mode always on)
Power Plan(Perf
always on)
always on)
mode always on)

38.

Fortnite–Captures With CapFrameX (Lowest Better)
Lower Bound (avg)
12,4
12,2
12,2
12
12
12
12
12
11,9
11,8
11,6
11,4 (Lowest)
11,4
11,2
11
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso +No
Process Lasso
Process Lasso
Process Lasso +Low
Pro Balance +
+Foreground Boost +Timer res + Bitsum Priority to other
Bitsum Power
+ Bitsum Power
Power Plan(Perf processes + Bitsum
Plan(Perf mode
Plan(Perf mode
mode always on)
Power Plan(Perf
always on)
always on)
mode always on)

39.

Fortnite–Captures With CapFrameX (Lowest Better)
Expected (avg)
15,8
15,6
15,6
15,4
15,3
15,3
15,3
15,3
15,3
15,2
15
14,8 (Lowest)
14,8
14,6
14,4
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso +No
Process Lasso
Process Lasso
Process Lasso +Low
Pro Balance +
+Foreground Boost +Timer res + Bitsum Priority to other
Bitsum Power
+ Bitsum Power
Power Plan(Perf processes + Bitsum
Plan(Perf mode
Plan(Perf mode
mode always on)
Power Plan(Perf
always on)
always on)
mode always on)

40.

Fortnite–Captures With CapFrameX (Lowest Better)
Upper bound (avg)
19
18,9
18,8
18,6
18,6
18,6
18,6
18,6
18,6
18,4
18,2
18,1 (Lowest)
18
17,8
17,6
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso +No
Process Lasso
Process Lasso
Process Lasso +Low
Pro Balance +
+Foreground Boost +Timer res + Bitsum Priority to other
Bitsum Power
+ Bitsum Power
Power Plan(Perf processes + Bitsum
Plan(Perf mode
Plan(Perf mode
mode always on)
Power Plan(Perf
always on)
always on)
mode always on)

41.

Fortnite – FPS Conclusion
8
8
7
6
5
5
4
3
3
3
3
2
2
2
1
0
No Process Lasso
Process Lasso + Ult
Power Plan(Perf mode
always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso +No Pro
Balance + Bitsum
Power Plan(Perf mode
always on)
Process Lasso
+Foreground Boost +
Bitsum Power
Plan(Perf mode
always on)
Performance Points (Highest better)
Process Lasso +Timer
res + Bitsum Power
Plan(Perf mode
always on)
Process Lasso +Low
Priority to other
processes + Bitsum
Power Plan(Perf mode
always on)

42.

CS2
FPS

43.

CS2– Captures With CapFrameX (Highest Better)
Avg FPS
320
317,9 (Highest)
314,7
315
310
308,9
308,1
307,3
307,1
304,7
305
300
314,3
306,1
297,1
295
293,1
290
285
280
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult
Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan +
Hyper Threading off Real Time Priority Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority +
I/O High
I/O High + No Pro
I/O High +
I/O High + Timer res I/O High + Low
I/O High + Low
Balance
Foreground Boost
Priority on other
Priority on other
processes
processes + No CPU
0

44.

CS2– Captures With CapFrameX (Highest Better)
1% Lows
160
154 (Highest)
155
152,7
152,3
150
145
143,3
140,2
140
141,6
139,3
139,1
140,5
139,3
136,3
135
130
125
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult
Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan +
Hyper Threading off Real Time Priority Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority +
I/O High
I/O High + No Pro
I/O High +
I/O High + Timer res I/O High + Low
I/O High + Low
Balance
Foreground Boost
Priority on other
Priority on other
processes
processes + No CPU
0

45.

CS2– Captures With CapFrameX (Highest Better)
0.1% Lows
145
139,5 (Highest)
140
137,1
135
130
128,8
127,3
127,1
127,3
127,1
124,5
125
126,1
124,3
121
120
115
110
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult
Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan +
Hyper Threading off Real Time Priority Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority +
I/O High
I/O High + No Pro
I/O High +
I/O High + Timer res I/O High + Low
I/O High + Low
Balance
Foreground Boost
Priority on other
Priority on other
processes
processes + No CPU
0

46.

CS2– Captures With CapFrameX (Lowest Better)
Adaptive STDEV
88
86,7
86
84
82,9
82,9
82,8
82,7
83,1
82,8
82
80
81,4
79,7
79,3 (Lowest)
79
78
76
74
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult
Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan +
Hyper Threading off Real Time Priority Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority +
I/O High
I/O High + No Pro
I/O High +
I/O High + Timer res I/O High + Low
I/O High + Low
Balance
Foreground Boost
Priority on other
Priority on other
processes
processes + No CPU
0

47.

CS2– Captures With CapFrameX (Lowest Better)
App Latency (ms)
7
6,3
5,8
6
5
5,9
5
5,8
5,7
5
5,8
5,8
5,6
5
4
3
2
1
0
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult
Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan +
Hyper Threading off Real Time Priority Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority +
I/O High
I/O High + No Pro
I/O High +
I/O High + Timer res I/O High + Low
I/O High + Low
Balance
Foreground Boost
Priority on other
Priority on other
processes
processes + No CPU
0

48.

CS2– Captures With CapFrameX (Highest Better)
Smooth %
100,02
100
100
100
100
99,98
99,96
99,94
99,92
99,9
99,9
99,9
99,9
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
99,9
99,9
99,9
99,9
99,9
99,88
99,86
99,84
Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult
Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan +
Hyper Threading off Real Time Priority Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority +
I/O High
I/O High + No Pro
I/O High +
I/O High + Timer
I/O High + Low
I/O High + Low
Balance
Foreground Boost
res
Priority on other
Priority on other
processes
processes + No CPU
0

49.

CS2– Captures With CapFrameX (Lowest Better)
Frametimes (ms) MAX
8
7,8
7,8
7,7
7,6
7,6
7,7
7,6
7,7
7,6
7,5
7,4
7,2
7
7
6,9
6,9
6,8
6,6
6,4
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult
Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan +
Hyper Threading off Real Time Priority Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority +
I/O High
I/O High + No Pro
I/O High +
I/O High + Timer res I/O High + Low
I/O High + Low
Balance
Foreground Boost
Priority on other
Priority on other
processes
processes + No CPU
0

50.

CS2– Captures With CapFrameX (Lowest Better)
Frametimes (ms) MIN
6,2
6,1
6,1
6
5,9
5,9
5,9
5,9
5,9
5,8
5,8
5,7
5,7
5,6
5,9
5,6
5,7
5,6
5,5
5,4
5,3
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult
Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan +
Hyper Threading off Real Time Priority Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority +
I/O High
I/O High + No Pro
I/O High +
I/O High + Timer res I/O High + Low
I/O High + Low
Balance
Foreground Boost
Priority on other
Priority on other
processes
processes + No CPU
0

51.

CS2– Captures With CapFrameX (Highest Better)
Variances < 2ms (%)
60,5
60
59,93 (Highest)
59,8
59,38
59,5
59
58,74
58,63
58,5
58,5
58,19
58,51
59,54
58,37
58
57,5
56,83
57
56,5
56
55,5
55
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult
Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan +
Hyper Threading off Real Time Priority Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority +
I/O High
I/O High + No Pro
I/O High +
I/O High + Timer res I/O High + Low
I/O High + Low
Balance
Foreground Boost
Priority on other
Priority on other
processes
processes + No CPU
0

52.

CS2– Captures With CapFrameX (Highest Better)
Variances < 4ms (%)
41
40,07 (Highest)
40
39,65
39,57
39
38
37
36,6
36,34
35,67
36
35,53
35,37
35
35,66
35,42
34,39
34
33
32
31
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult
Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan +
Hyper Threading off Real Time Priority Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority +
I/O High
I/O High + No Pro
I/O High +
I/O High + Timer res I/O High + Low
I/O High + Low
Balance
Foreground Boost
Priority on other
Priority on other
processes
processes + No CPU
0

53.

CS2– Captures With CapFrameX (Lowest Better)
Lower Bound (avg)
13,5
13,2
13
12,7
12,8
12,7
12,7
12,7
12,7
12,6
12,5
12
11,9
11,9
11,9
11,5
11
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult
Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan +
Hyper Threading off Real Time Priority Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority +
I/O High
I/O High + No Pro
I/O High +
I/O High + Timer res I/O High + Low
I/O High + Low
Balance
Foreground Boost
Priority on other
Priority on other
processes
processes + No CPU
0

54.

CS2– Captures With CapFrameX (Lowest Better)
Expected (avg)
16,5
16,3
16
15,8
15,9
15,8
15,7
15,8
15,8
15,6
15,5
15
15
15
15
14,5
14
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult
Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan +
Hyper Threading off Real Time Priority Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority +
I/O High
I/O High + No Pro
I/O High +
I/O High + Timer res I/O High + Low
I/O High + Low
Balance
Foreground Boost
Priority on other
Priority on other
processes
processes + No CPU
0

55.

CS2– Captures With CapFrameX (Lowest Better)
Upper Bound (avg)
19,4
19,5
19
18,8
18,9
18,9
18,8
18,8
18,9
18,6
18,5
18,1
18,1
18,2
18
17,5
17
No Process Lasso
Process Lasso + Ult
Power Plan(Perf
mode always on)
Process Lasso +
Bitsum Power
Plan(Perf mode
always on)
Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult Process Lasso + Ult
Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan + Perf Power Plan +
Hyper Threading off Real Time Priority Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority + Real Time Priority +
I/O High
I/O High + No Pro
I/O High +
I/O High + Timer res I/O High + Low
I/O High + Low
Balance
Foreground Boost
Priority on other
Priority on other
processes
processes + No CPU
0

56.

CS2 – FPS Conclusion
12
11
10
8
7
6
5
4
2
1
0
No Process
Lasso
Process Lasso Process Lasso Process Lasso Process Lasso Process Lasso Process Lasso Process Lasso Process Lasso Process Lasso Process Lasso
+ Ult Power
+ Bitsum
+ Ult Perf
+ Ult Perf
+ Ult Perf
+ Ult Perf
+ Ult Perf
+ Ult Perf
+ Ult Perf
+ Ult Perf
Plan(Perf
Power
Power Plan + Power Plan + Power Plan + Power Plan + Power Plan + Power Plan + Power Plan + Power Plan +
mode always
Plan(Perf
Hyper
Real Time
Real Time
Real Time
Real Time
Real Time
Real Time
Real Time
on)
mode always Threading off
Priority
Priority + I/O Priority + I/O Priority + I/O Priority + I/O Priority + I/O Priority + I/O
on)
High
High + No Pro
High +
High + Timer
High + Low
High + Low
Balance
Foreground
res
Priority on
Priority on
Boost
other
other
processes
processes +
No CPU 0
Performance Points (Highest better)

57.

Valorant
FPS

58.

Valorant– Captures With CapFrameX (Highest Better)
Avg FPS
595
592 (highest)
590
585,6
584,4
585
584,4
582,4
582,3
580
588,6
587,7
580,6
579,5
575,8
575
571,7
570
565
560
No Process Lasso
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Ult Power Plan(Perf Bitsum Power Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan
mode always on) Plan(Perf mode + Hyper Threading
+ Real Time
+ Real Time
+ I/O High
+ Real Time
+ Real Time
+ Real Time
+ Real Time
+ Real Time
always on)
off
Priority
Priority + I/O High
Priority + I/O High Priority + I/O High Priority + I/O High Priority + I/O High Priority + I/O High
+ No Pro Balance
+ Foreground
+ Timer res
+ Low Priority on + Low Priority on
Boost
other processes other processes +
No CPU 0

59.

Valorant– Captures With CapFrameX (Highest Better)
1% Lows
500
439,4 (highest)
450
417,2
412,7
400
371,1
430,6
401,9
417,4
383,8
428,2
431,6
389,8
357,7
350
300
250
200
150
100
50
0
No Process Lasso
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Ult Power Plan(Perf Bitsum Power Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan
mode always on) Plan(Perf mode + Hyper Threading
+ Real Time
+ Real Time
+ I/O High
+ Real Time
+ Real Time
+ Real Time
+ Real Time
+ Real Time
always on)
off
Priority
Priority + I/O High
Priority + I/O High Priority + I/O High Priority + I/O High Priority + I/O High Priority + I/O High
+ No Pro Balance
+ Foreground
+ Timer res
+ Low Priority on + Low Priority on
Boost
other processes other processes +
No CPU 0

60.

Valorant– Captures With CapFrameX (Highest Better)
0.1% Lows
450
395,5 (highest)
400
364,1
355,4
356,9
360,6
358,5
350
293
300
289,6
240
250
205,8
200
219,4
195,8
150
100
50
0
No Process Lasso
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Ult Power Plan(Perf Bitsum Power Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan
mode always on) Plan(Perf mode + Hyper Threading
+ Real Time
+ Real Time
+ I/O High
+ Real Time
+ Real Time
+ Real Time
+ Real Time
+ Real Time
always on)
off
Priority
Priority + I/O High
Priority + I/O High Priority + I/O High Priority + I/O High Priority + I/O High Priority + I/O High
+ No Pro Balance
+ Foreground
+ Timer res
+ Low Priority on + Low Priority on
Boost
other processes other processes +
No CPU 0

61.

Valorant– Captures With CapFrameX (Lowest Better)
Adaptive STDEV
30
27,9
24
25
22,6
20
18,1
18,1
16,6 (Lowest)
18,7
19
17,6
18,1
18,1
18,5
15
10
5
0
No Process Lasso
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Ult Power Plan(Perf Bitsum Power Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan
mode always on) Plan(Perf mode + Hyper Threading
+ Real Time
+ Real Time
+ I/O High
+ Real Time
+ Real Time
+ Real Time
+ Real Time
+ Real Time
always on)
off
Priority
Priority + I/O High
Priority + I/O High Priority + I/O High Priority + I/O High Priority + I/O High Priority + I/O High
+ No Pro Balance
+ Foreground
+ Timer res
+ Low Priority on + Low Priority on
Boost
other processes other processes +
No CPU 0

62.

Valorant– Captures With CapFrameX (Lowest Better)
App Latency (ms)
4
3,6
3,5
3,2
3,1
3,2
3
2,6
2,5
2,5
2,6
2,6
2,3 (Lowest)
2,6
2,4
2,4
2
1,5
1
0,5
0
No Process Lasso
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Process Lasso +
Ult Power Plan(Perf Bitsum Power Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan Ult Perf Power Plan
mode always on) Plan(Perf mode + Hyper Threading
+ Real Time
+ Real Time
+ I/O High
+ Real Time
+ Real Time
+ Real Time
+ Real Time
+ Real Time
always on)
off
Priority
Priority + I/O High
Priority + I/O High Priority + I/O High Priority + I/O High Priority + I/O High Priority + I/O High
+ No Pro Balance
+ Foreground
+ Timer res
+ Low Priority on + Low Priority on
Boost
other processes other processes +
No CPU 0

63.

Valorant– Captures With CapFrameX (Highest Better)
Smooth %
100,05
100
100
100
100
100
100
100
100
100
100
100
99,95
99,9
99,9
99,85
99,8
99,8
99,8
99,75
99,7
No Process Lasso Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso +
Ult Power
Bitsum Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Plan(Perf mode Plan(Perf mode
Plan + Hyper Plan + Real Time Plan + Real Time Plan + I/O High Plan + Real Time Plan + Real Time Plan + Real Time Plan + Real Time Plan + Real Time
always on)
always on)
Threading off
Priority
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
High
High + No Pro
High +
High + Timer res
High + Low
High + Low
Balance
Foreground
Priority on other Priority on other
Boost
processes
processes + No
CPU 0

64.

Valorant– Captures With CapFrameX (Lowest Better)
Frametimes (ms) MAX
5
4,7
4,5
4,5
3,8
4
3,5
3,5
3
2,5
3
3
2,5
2,6
2,5
2,6
2,5
2,5
2
1,5
1
0,5
0
No Process Lasso Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso +
Ult Power
Bitsum Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Plan(Perf mode Plan(Perf mode
Plan + Hyper Plan + Real Time Plan + Real Time Plan + I/O High Plan + Real Time Plan + Real Time Plan + Real Time Plan + Real Time Plan + Real Time
always on)
always on)
Threading off
Priority
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
High
High + No Pro
High +
High + Timer res
High + Low
High + Low
Balance
Foreground
Priority on other Priority on other
Boost
processes
processes + No
CPU 0

65.

Valorant– Captures With CapFrameX (Lowest Better)
Frametimes (ms) MIN
2,02
2
2
2
2
2
2
1,98
1,96
1,94
1,92
1,9
1,9
1,9
1,9
1,9
1,9
1,9
1,9
1,88
1,86
1,84
No Process Lasso Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso +
Ult Power
Bitsum Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Plan(Perf mode Plan(Perf mode
Plan + Hyper Plan + Real Time Plan + Real Time Plan + I/O High Plan + Real Time Plan + Real Time Plan + Real Time Plan + Real Time Plan + Real Time
always on)
always on)
Threading off
Priority
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
High
High + No Pro
High +
High + Timer res
High + Low
High + Low
Balance
Foreground
Priority on other Priority on other
Boost
processes
processes + No
CPU 0

66.

Valorant– Captures With CapFrameX (Highest Better)
Variances < 2ms (%)
100,2
100
99,97
100
100
99,97
100
100
99,87
99,86
100
100
99,9
99,8
99,6
99,4
99,2
99
99
98,8
98,6
98,4
No Process Lasso Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso +
Ult Power
Bitsum Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Plan(Perf mode Plan(Perf mode
Plan + Hyper Plan + Real Time Plan + Real Time Plan + I/O High Plan + Real Time Plan + Real Time Plan + Real Time Plan + Real Time Plan + Real Time
always on)
always on)
Threading off
Priority
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
High
High + No Pro
High +
High + Timer res
High + Low
High + Low
Balance
Foreground
Priority on other Priority on other
Boost
processes
processes + No
CPU 0

67.

Valorant– Captures With CapFrameX (Highest Better)
Variances < 4ms (%)
0,1
0,09 (Highest)
0,09
0,08
0,07
0,07
0,06
0,06
0,05
0,05
0,04
0,03
0,03
0,02
0,02
0,01
0
0
0
0
0
0
0
No Process Lasso Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso +
Ult Power
Bitsum Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Plan(Perf mode Plan(Perf mode
Plan + Hyper Plan + Real Time Plan + Real Time Plan + I/O High Plan + Real Time Plan + Real Time Plan + Real Time Plan + Real Time Plan + Real Time
always on)
always on)
Threading off
Priority
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
High
High + No Pro
High +
High + Timer res
High + Low
High + Low
Balance
Foreground
Priority on other Priority on other
Boost
processes
processes + No
CPU 0

68.

Valorant– Captures With CapFrameX (Lower Better)
Lower Bound (avg)
11,1
11
11
10,9
10,9
10,9
10,9
10,9
10,9
10,9
10,9
10,8
10,7
10,7
10,7
10,7
10,6
10,5
10,5 (Lowest)
10,4
10,3
10,2
No Process Lasso Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso +
Ult Power
Bitsum Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Plan(Perf mode Plan(Perf mode
Plan + Hyper Plan + Real Time Plan + Real Time Plan + I/O High Plan + Real Time Plan + Real Time Plan + Real Time Plan + Real Time Plan + Real Time
always on)
always on)
Threading off
Priority
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
High
High + No Pro
High +
High + Timer res
High + Low
High + Low
Balance
Foreground
Priority on other Priority on other
Boost
processes
processes + No
CPU 0

69.

Valorant– Captures With CapFrameX (Lower Better)
Expected (avg)
14
13,6
13,4
13,5
13,2
13,1
13,2
13
12,6
12,5
12,5
12,6
12,6
12,3 (Lowest)
12,6
12,4
12
11,5
No Process Lasso Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso +
Ult Power
Bitsum Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Plan(Perf mode Plan(Perf mode
Plan + Hyper Plan + Real Time Plan + Real Time Plan + I/O High Plan + Real Time Plan + Real Time Plan + Real Time Plan + Real Time Plan + Real Time
always on)
always on)
Threading off
Priority
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
High
High + No Pro
High +
High + Timer res
High + Low
High + Low
Balance
Foreground
Priority on other Priority on other
Boost
processes
processes + No
CPU 0

70.

Valorant– Captures With CapFrameX (Lower Better)
Upper Bound (avg)
16,5
16
16,2
15,7
15,7
15,9
15,6
15,5
15
14,5
14
14,2
14,2
14,3
14,3
14
14,2
14
13,5
13
12,5
No Process Lasso Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso + Process Lasso +
Ult Power
Bitsum Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Ult Perf Power
Plan(Perf mode Plan(Perf mode
Plan + Hyper Plan + Real Time Plan + Real Time Plan + I/O High Plan + Real Time Plan + Real Time Plan + Real Time Plan + Real Time Plan + Real Time
always on)
always on)
Threading off
Priority
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
Priority + I/O
High
High + No Pro
High +
High + Timer res
High + Low
High + Low
Balance
Foreground
Priority on other Priority on other
Boost
processes
processes + No
CPU 0

71.

Valorant– FPS Conclusion
8
8
7
6
5
5
5
5
4
4
3
2
2
2
2
1
1
1
1
1
0
No Process
Lasso
Process
Process
Process
Process
Process
Lasso + Ult
Lasso +
Lasso + Ult
Lasso + Ult
Lasso + Ult
Power
Bitsum
Perf Power Perf Power Perf Power
Plan(Perf
Power
Plan + Hyper Plan + Real
Plan + Real
mode always Plan(Perf Threading off Time Priority Time Priority
on)
mode always
+ I/O High
on)
Process
Lasso + Ult
Perf Power
Plan + I/O
High
Process
Process
Process
Process
Process
Lasso + Ult
Lasso + Ult
Lasso + Ult
Lasso + Ult
Lasso + Ult
Perf Power Perf Power Perf Power Perf Power Perf Power
Plan + Real
Plan + Real
Plan + Real
Plan + Real
Plan + Real
Time Priority Time Priority Time Priority Time Priority Time Priority
+ I/O High + + I/O High + + I/O High + + I/O High + + I/O High +
No Pro
Foreground
Timer res
Low Priority Low Priority
Balance
Boost
on other
on other
processes
processes +
No CPU 0
Performance Points (Highest better)

72.

Conclusion

73.

Should we use Process Lasso..?
Likely yes…
But…it’s differ system by system and so on.
You need to conduct your own configurations, analysis and
experiments.

74.

Further reading and documentation
Process Lasso official website:
• Process Lasso
Process Lasso information:
• Information
Process Lasso documentation:
documentation
Process Lasso manual:
manual

75.

Special Thanks
To Jeremy Collake – Founder of Process Lasso a.k.a
Bitsum
For the provision of the activation key for the Pro version
and for his general contribution.

76.

Thank you

77.

78.

Process Lasso
Process Lasso Deep Dive
Alchemy IT Professional
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